Verdict: Bench depth for multi-march events — legendary heroes are the core of every march — if this one matches your kingdom generation, shards here are rarely wasted.
Conquest Stats (Max Level)
| Attack | Defense | Health |
|---|---|---|
| 4,045 | 3,330 | 24,974 |
Shard Costs per Star Level
Unlock cost: 10 shards. Each star has six tiers — the table below shows shards per tier and the total per star.
| Star | T1 | T2 | T3 | T4 | T5 | T6 | Total |
|---|---|---|---|---|---|---|---|
| 1★ | 1 | 1 | 2 | 2 | 2 | 2 | 10 |
| 2★ | 5 | 5 | 5 | 5 | 5 | 15 | 40 |
| 3★ | 15 | 15 | 15 | 15 | 15 | 40 | 115 |
| 4★ | 40 | 40 | 40 | 40 | 40 | 100 | 300 |
| 5★ | 100 | 100 | 100 | 100 | 100 | 100 | 600 |
| Total to 5★ | 1,065 | ||||||
Unlocked via: Daily Deals, Hero Rally, Swordland Shop, Strongest Governor Event.
Skills & Per-Level Upgrades
Fatal Attraction
Deals Attack * 224% damage to enemies in the target area and stuns them for 2s
| Lv 1 | 160% |
| Lv 2 | 176% |
| Lv 3 | 192% |
| Lv 4 | 208% |
| Lv 5 | 224% |
Game of Chance
Deals Attack * 300% damage or else restores the target's Health equal to his Attack * 50%
| Lv 1 | 220% |
| Lv 2 | 240% |
| Lv 3 | 260% |
| Lv 4 | 280% |
| Lv 5 | 300% |
Rumormonger
Increasing Enemy Damage Taken by 30% for 3s
| Lv 1 | 10% |
| Lv 2 | 15% |
| Lv 3 | 20% |
| Lv 4 | 25% |
| Lv 5 | 30% |
Exclusive Gear: Wanderwail
| Stat | Value |
|---|---|
| Power | 315,000 |
| Attack | 764 |
| Defense | 630 |
| Health | 4,725 |
Sound of Silence Conquest
Silences and prevents the target from using skills for 5s, dealing Attack * 300% damage
Expedition Mode
| Bonus | Value |
|---|---|
| Archer Attack | +290.23% |
| Archer Defense | +290.23% |
The Tempest
20% chance of increasing Squad's damage dealt by 40% for 3 turns
The Resistance
20% chance of reducing the total Enemy Squad's Lethality by 50% for 2 turns
Upgrade Strategy
Jaeger sits in C Tier — legacy roster: bench depth for multi-march events and Expedition, not a primary shard target. Legendary heroes are the core of every march — but only when matched to your kingdom generation.
- Star priority: unlock at 10 shards, then push stars while each tier still costs under ~100 shards; slow down at 4★–5★ and keep this hero matched to your current-era roster.
- Skill order: level the damage skill first, then the survival skill — check the upgrade tables above and feed whichever skill scales hardest per level.
- Class fit: Archers deal sustained ranged damage but fold under cavalry pressure — watch troop matchups before blaming the hero.
- Stop signal: Do not buy or chase new shards for this hero — use what you already have.
Fully starring any hero takes 1,065 shards (+10 to unlock). That is months of event income — spend it where the tier list says it compounds, not on older-generation carries.
Frequently Asked Questions
Is Jaeger worth investing in Kingshot?
Jaeger is bench depth for multi-march events in the current Gen 7 era (C Tier — legacy roster). Match your spending to your kingdom's generation — younger kingdoms get more mileage from older generations.
How many shards does it take to max Jaeger?
1,065 shards across all five star levels, plus 10 shards to unlock. The 5★ jump alone costs 600 — over half the total.
How do you get Jaeger shards?
Unlock/sources: Daily Deals, Hero Rally, Swordland Shop, Strongest Governor Event. Shards also come from Intel Missions, Conquest stages, Hero Hall, VIP Shop, recruitment, events and packs.